Posts Categorized: Work
This project was created as a tutorial for Web Designer magazine to show the recent interactive features that have been added to Adobe Edge Animate. As this tool is still in beta there is a slight bug in the output shown here, however this is making excellent progress. This tool will become an essential design […]
This tutorial for Web Designer magazine was created to show how walk cycles can be created for the HTML5 canvas element with the EaselJS library. This fast and efficient library makes it very easy to add content to the Canvas element in a similar syntax to Flash’s ActionScript. This particular tutorial uses sprite sheets to […]
I’ve been playing with WebGL, not nearly as mush as I’d like to, but absolutely loving the ThreeJS framework. I thought I’d have a quick go at creating a simple platform game example. ‘Game’ is really an exaggeration but I wanted to keep this as simple as possible so that people can go further with […]
I’ve been reading up on WebGL for the last few weeks when I’ve had the time. I have decided that the best framework to use at the moment is Mr. doob’s excellent three.js framework. The code didn’t take too long to put together and the part that took the longest was actually just getting the […]
These tutorials have been designed to take you through the basics of using Easel JS, making a simple game that introduces interactivity and creating animated content.
There has been a lot of thoughts from the Web Design community about Adobe Muse because it’s a web design tool that allows users to author web content without the need to know HTML code. Not a bad thing you might think and rightly so, but the code it produces does give some non-semantic tags […]
Just a little showreel I put together for clearing week at Bournemouth University. We cover such a wide diversity of areas on the course, the showreel highlights some of the excellent work by 2011 graduates.