iPad Digital Publishing with Adobe InDesign CS5
Adobe have launched their digital publishing suite which is a number of add-on Applications for InDesign CS5. The suite was originally produced so that Wired magazine could take it’s print magazine and turn it into an iPad version. The tools allow you to add interactive content such as 360ยบ panoramic images, video’s and scrollable frames of text. You can produce horizontal and vertical versions of your work so that the iPad can view the content either way. These images here, where produced as a tutorial for WebDesigner magazine. You can get hold of the extra tools now from the Adobe Labs site.
Sequence Post Digital Book
When Sequence Post Production had created their latest promotional book, I was asked to transform the book into a digital online version. Harnessing the interactive capabilities of InDesign meant that the book was available almost immediately and retaining the quality of the original format.
We are data
During a recent residency at the Kube Gallery in Poole, Dorset I decided to start work on an idea surrounding the computer mediated, representation of self. This piece was the result of the work completed during that residency. It is influenced by our increasingly digital lifestyles of blogs, tweets, text messages and facebook. As so much of our lives appears as pure data, we can build fairly accurate images of people based purely on this information.
This piece of work explores the theme by using a webcam to capture a live video stream and present it as ASCII text and therefore represent our physical appearance as nothing more than textual data. This is the first phase of this project and I have a couple of ideas for taking this further but both are completely different directions!
Click here to view the project. You must have a webcam to view this project.
Tracier at the Kube Gallery
I have recently been working on creating an ambient art work called ‘Tracier’, which was displayed in the Kube Gallery in Poole, Dorset. The live, interactive piece is built using Flash and takes a live video feed from a web cam. This feed is heavily processed inside Flash so that just ‘ghostly’ movement is displayed on a projected screen. Using motion tracking, Flash then takes ‘tracings’ of the image along with sampled colours, these are eroded and displayed resulting in kinetic visuals. The piece was created to add visual interest to any public space not just an Art gallery setting.
Click here to view the video of Tracier in action.
The image below is just a larger image.
Unity3D game in development
I don’t normally post development shots on the site, but thought I’d break the rule with some screenshots from a third person game that I’ve been working on in Unity3D. At present the art is looking fairly accurate but I’m not currently happy with the HUD and this needs more work and refinement. I would appreciate any feedback you want to give me, I can’t say too much about the game just yet except it probably fits into the survival horror genre.















